Carcharodontosaurus was one of the largest theropod carnivores alongside Spinosaurus and Bahariasaurus; theropods that co-existed with it in early-late Cretaceous Northern-Africa. It was one of the largest Carcharadontosaurids, rivalling Tyrannotitan and Sauroniops in size, and being slightly smaller than Giganotosaurus. It has been modded by Divine Beasts Team.
Abilities[]
Slot | Name | Description | Damage |
---|---|---|---|
Head | Bite | Deals High damage | 200 |
Head | Lacerating Bite | Deals Medium Bleed and Medium Damage | 100 |
Head | Shredding Bite | Charged Bleed Bite dealing High Bleed and Medium Damage | 150 |
Senses | Shark-Toothed Lizard | Deal -16% less damage but 30% more bleed on all attacks. | N/A |
Front Limb | Claw Attack | Deals Low Damage and Low Bleed | 40 |
Metabolism | Hypercarnivore | Only able to eat meat, food drains much slower. | N/A |
Metabolism | Scavenger | Can eat meat, fish, carrion, and bones. Fast food and water drain. | N/A |
Hide | Resilient Scales | Increases bleed and venom healing by 30% | N/A |
Hide | Lightweight Scales | Increases speed by 10%. Decreases turn rate by 25%. | N/A |
Legs | Charge | Charge forward in a line, causing damage to anything you hit. | 850 |
Back Limb | Right Stomp | Deals Medium Damage and Low Knockback. | 300 |
Back Limb | Left Stomp | Deals Medium Damage and Low Knockback. | 300 |
Tail | Tail Attack | Deals Low Damage and Knockback | 60 |
Tail | Nimble Tail | Gain 15% turn radius at the cost of losing 5% attack Damage | N/A |
Voice | Big Game Specialist | Decreasing the Damage of all Tyrannosaurs, Sauropods and Hadrosaurs within 30 meters for 1 minute. Cannot be stacked. | N/A |
Survival Tips[]
An overachiever the Carcharodontosaurus is best played with two playstyles in mind. An offensive attacker where one moves their Carchar to position itself behind big prey and bites as frequently as it can to outdps it before the victim retaliates. The second playstyle would be to bleed creatures out, landing lacerating and shredding blows, clawing and then turning away as fast as possible using the tail attack to slap them away or balanced tail to outturn them and escape and let the bleed do the rest.
It cannot be played defensively too well as it is not as tanky as other Apex Carnivores. Its trot is quite good and can keep up with things by staying on them in their trot. One can use its charge to ambush its prey suddenly.
It is also best played offensively, going all in and never giving up on their assault, if one holds back the Carchar will not perform as well as hoped.