Path of Titans has a variety of abilities and styles of combat, some of which involve Status Effects that will affect the player's character in many ways.
These are the status effects that can be inflicted during combat in Path of Titans.
|Bleed||This effect gradually drains a section of the player's health, and can only be reduced by having the player sit down or sleep. It becomes more severe if the player continues sprinting after being hit.|
|Venom||This effect can only be inflicted by Metriacanthosaurus and Megalania.
It gradually drains the player's Stamina for a period of time, and can only be reduced by having the player sit down or sleep. The venom becomes more severe if the player continues sprinting after being hit.
|Speed Boost||This effect can only be done by Deinonychus.
It grants a speed boost to all nearby group members for 40 seconds.
|Bone Break||This effect can only be done by Daspletosaurus and Anodontosaurus. It gives the victim broken bones, slowing their movement and limiting their abilities. It is also stackable.|
The amount of damage dinosaurs take is dependent on the location they are hit by an attack. Damage varies based on the dinosaur species, with some armored dinosaurs like Albertaceratops taking neutral damage from head attacks, but Daspletosaurus taking large damage from head attacks.
In general, head hits incur massive damage, body hits incur medium damage, and tail hits incur very little damage. When in combat, players should aim for weak points on players and also avoid exposing their weaker points to damage.
For all status effects, sitting, resting, or sleeping will increase your dinosaur's healing rate. It is highly recommended to sit or sleep after combat to heal your character back to a healthy state.
You may also discover certain items that can heal your character faster if used. For example, certain Mushrooms can provide a healing buff if eaten.
Some dinosaurs also can use healing buffs to heal their allies.